Garten of Clumbo DEMO
A downloadable game for Windows
Garten of Clumbo DEMO
This is a Garten of Banban FANGAME
I made this out of love for the banban franchise and as a reimagining of the first game, I will not be making a profit off of this, nor will I attempt to remake the later paid games.
this is also currently a DEMO and my first ever proper game project, so its not the best, but it is something I am proud of. There is no audio, barely furnished rooms, and rough edges, but! I hope there is enough to get a look at the game I'm trying to make!
</header>Status | In development |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Clubs |
Genre | Interactive Fiction |
Made with | Unity |
Tags | 3D, banban, demo, Horror |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
ClumboDEMO.zip 46 MB
Comments
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i just finished playing it and i loved it! great art and i like the ambience (i didnt notice that the demo didnt have audio so i was always kinda on edge waiting for a sudden noise so that was cool)^^
something i would like to say that can be useful is to have a note indicating the buttons you can use for the game, maybe in the same game page (i just struggled with them at first but nothing bad, i was just a bit desoriented).
a full screenmode would be nice but it still a nice experience in window mode.
i'll be excited to check more updates as they come out!!
how do i go full screen
The minimized window was intended as an artist choice but after some comments Im planning on making it full screen in the next release
i like the game alot
Thank you chef, I like the cat a lot
lovely little experience, very charming visuals and cute art! im looking forward to seeing more from this. though, i do have some things id like to say. luckily i only encountered one bug in my playthrough, when uncrouching under the box to the keycard i could get stuck in it. if i crouched again, i got out just fine. i just thought i should point that out
now, my main "issues". of course, things will be polished and such as development continues, but i think its important to point out some problems i had since i really do look forward to this continuing and seeing what comes of it
first, sound. this one is obvious, but it made things feel a little... off. the chase sequence confused me at first, because i didnt really feel much agency. and, of course, everything else just felt a little plain without sound.
next, the keycards and doors. its a little confusing how theres two blue and yellow keycards, that open up doors that arent blue and yellow. this seems like just and oversight, and i mostly got by just fine, but it was just a little confusing
lastly, i think my only "big" issue is with this being called a demo. i feel its still a little too bare-bones to be called that, maybe "proof-of-concept" or "prototype" might be a little more fitting. this is more of a nitpick than anything, but i felt i should mention it
those were my thoughts, at least at the moment. once again, im really looking forward to more of this, i dig the visual style!! i just think it needs more polish and whatnot to really be called a demo. i hope i didnt come off as rude at all, i genuinely see great things coming of this!! it just needs a bit more time in the oven currently